WEPIN Developer Documentation
WepinBlogContact
English
English
  • Get Started
    • Introduction
  • Wepin
    • Features
    • Architecture
      • Key Generation
      • Signing
      • Key Backup
    • Workspace
      • App Registration and Key Issuance
      • Networks and Assets Addition
      • Widget Design
    • Supported blockchains
    • Account Abstraction
  • login
    • Overview
    • Social Login Auth Providers
      • Email/Password
      • Google
      • Apple
      • Discord
      • Naver
      • Facebook
      • Line
      • Kakao
    • User Interface
    • Simplified Login
    • Resource
  • Widget Integration
    • Prerequisites
    • Web: JavaScript SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
      • PIN Pad Library
        • Installation
        • Initialization
        • Methods
      • Widget
        • Installation
        • Initialization
        • Methods
        • Final Review
      • Provider
        • Ethereum Provider
        • Kaia Provider
        • Solana Provider
        • Wagmi Connector
      • Wallet Adapter
        • Solana Wallet Adapter
    • Android: Java & Kotlin SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
      • PIN Pad Library
        • Installation
        • Initialization
        • Methods
      • Widget Library
        • Installation
        • Initialization
        • Methods
    • iOS: Swift SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
      • PIN Pad Library
        • Installation
        • Initialization
        • Methods
      • Widget Library
        • installation
        • initialization
        • Methods
    • Flutter SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
      • Widget
        • Installation
        • Initialization
        • Methods
        • Final Review
      • PIN Pad Library
        • Installation
        • Initialization
        • Methods
    • React Native SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
    • Unity SDK
      • Installation
      • Initialization
      • Methods
      • Final Review
    • Compose Multiplatform SDK
      • Login Library
        • Installation
        • Initialization
        • Methods
      • Widget
        • Installation
        • Initialization
        • Methods
        • Final Review
  • API
    • Overview
    • Registration
    • Login
    • Wallet
    • Token and NFT
    • Transaction
  • Deprecated
    • Web: JavaScript SDK
      • SDK
        • Installation
        • Initialization
        • Methods
        • Final Review
      • Provider
        • EVM-Compatible Networks
      • Wagmi Connector
    • Android: Java & Kotlin SDK
      • Installation
      • Initialization
      • Methods
      • Final Review
    • iOS: Swift SDK
      • Installation
      • Initialization
      • Methods
      • Final Review
    • Flutter SDK
      • Installation
      • Initialization
      • Methods
      • Final Review
    • React Native SDK
      • Installation
      • Initialization
      • Methods
      • Final Review
      • Providers
        • Ethereum Providers
  • MISC
    • Logo & Brand
Powered by GitBook
On this page
  • init
  • Parameters
  • Return value
  • Example
  • isInitialized
  • Parameters
  • Return Value
  • Example
  • changeLanguage
  • Return value
  • Example

Was this helpful?

  1. Widget Integration
  2. Flutter SDK
  3. PIN Pad Library

Initialization

The method for initializing the Wepin PIN Pad Library is as follows.

init

Initialize the Wepin PIN Pad Library. During initialization, set the language to be displayed on the PIN pad screen.

await wepinPinPad.init(String? language)

Parameters

  • language: <String> optional The default language setting for the PIN pad screen is 'en'. Currently supported languages are 'ko', 'en', and 'ja'.

Return value

  • Future<void>

Example

await wepinPinPad.init('ko')

isInitialized

You can use the isInitialized method to check if the WepinPin instance has been successfully initialized.

wepinPinPad.isInitialized()

Parameters

  • <void>

Return Value

  • <bool> Returns true if initialization was successful and false if it failed.

Example

if(wepinPinPad.isInitialized()) {
  print('wepinPin is initialized!')
}

changeLanguage

wepinPinPad.changeLanguage(String language)

Changes the language displayed on the PIN pad screen. Currently, only 'ko', 'en', and 'ja' are supported.

Parameters

  • language <String>

Return value

  • <void>

Example

wepinPinPad.changeLanguage('ko')
PreviousInstallationNextMethods

Last updated 6 months ago

Was this helpful?