Initialization

This guide explains how to initialize the Wepin Flutter Login Library.

After installing the Wepin Flutter Login Library, the next step is to initialize the SDK. SDK initialization involves creating an instance of WepinLogin and using the init() function to proceed.

Import SDK

To use the Wepin Flutter Login Library, you first need to import the SDK. Add the following import statements:

import 'package:wepin_flutter_login_lib/wepin_flutter_login_lib.dart';
import 'package:wepin_flutter_login_lib/type/wepin_flutter_login_lib_type.dart';

Creating and Initializing the WepinLoginInstance

Before creating an instance of WepinLogin, you must register your app's Android/iOS information in the Wepin Workspace.

Using the registered app information, create an instance of WepinLogin. In the state init stage of the main.dart file, create and initialize the WepinLogin instance as follows:

main.dart
WepinLogin wepinLogin = WepinLogin(
    wepinAppKey: wepinAppKey, 
    wepinAppId: wepinAppId
);
await wepinLogin.init();

Checking Initialization Status (isInitialized)

You can check whether the WepinLogin instance has been successfully initialized by using the isInitialized method.

The return value is as follows:

  • bool

    • Returns true if initialization was successful, and false if it failed.

Example

if (wepinLogin.isInitialized()) {
    // Success to initialize WepinLogin
}

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